The Manual shows a human/animal hybrid figure wearing headphones, and sitting at a table in what appears to be an office. Various objects appear in front of the character, some recognizable as everyday utensils, others more abstract and seemingly made out of copper or bronze. These objects are being dismissed at the mechanical rhythm of the soundtrack, sometimes vanishing with the character’s hand clap, sometimes pushed aside out of the frame.
The animation is part real time video, chroma keyed and composed with 3d models.
The Manual can be considered as a self-portrait: the artist is dealing with a number of ideas, of which a great deal is dismissed even before they had a chance to ‘materialize’. At the same time, being an artist is also a job; the studio is an office.
2015 D.ART, Mechelen, (B). The work won the first ‘Nobelsprijs’ at this exhibition.
2015 S.W.I.M., In De Ruimte, Ghent (B)
2016 Studio Omstand, Arnhem (NL). Screened on a flatscreen.